![]() ![]() Valve is the only company that is patching to make things better for the sake of making “the ecosystem” better. Patch Linux for some hardware they are introducing for sale or patching it for some platform to get your PII data. We had to patch the kernel but they were receptive.” Who does this? No one. Years later, Valve again: “You know, we just kept going on that thing we told you about, here’s a full fledged x86 win32 compatibility layer for anything posix. Here comes Valve: “Hey bro, I heard graphics apis suck and are bifurcated by platform, here’s a wrapper that wraps them all into an API you probably already use.” (Initial version of their DX9->OpenGL bridge). Don’t get me wrong, we needed one, but the current state of graphics “drivers” sucks. Follow us if you want to be cool” and proceed to introduce a new graphics API. Valve will never say “You know what, we are going to go this direction, market be damned. games which are broken outside of the return window), Valve again does the right thing and creates exceptions. On top of this, when the policy doesn't work (e.g. I never thought we'd see a no questions asked return policy for digital games and yet, with steam, it's a fairly simple process. And, when tested, Valve continues to show they strive to do the right thing. If we look at the alternatives be it Microsoft, Epic, or even GOG, no one has done it better. Perhaps this is all wishful thinking, but history has proven that Valve was perhaps the best steward we could have asked for in supporting the transition to online distribution. I think he knew that that the transition to digital distribution was inevitable and made it his mission to get a platform out there before Microsoft did, because they would ultimately create something that was not gamer friendly. ![]() I think Gabe did truly care about gamers/gaming and was worried about Microsoft's growing interest in gaming. ![]() ![]() Steam got so much flak when it first came out because it supported DRM, facilitated the death of physical media, and was generally kind of clunky and buggy. ![]()
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